![]() ![]() I'm tracking it, but it's not ready for prime time yet. PrusaSlicer 2.4alpha has added an option to disable gap fill.Ĭura's Arachne engine, currently in Alpha, is intended to adjust perimeter extrusions to address this issue. Unfortunately, a lot of well-meaning people will explain that your walls should be designed to be an even multiple of your extrusion width thick, but that's not quite correct. ![]() The perimeters trace the outline of your part creating a. The pop-up tooltip help alludes to this but isn't particularly clear. Each layer of your 3D printed part is created using a combination of outline perimeters and infill. The slicer calculates the number of perimeter extrusions to make the wall, and any "leftover" is filled in with gap fill if the area is too small for solid infill. To make life more interesting, the amount of overlap is dependent on layer height. Gap fill - Filling in small gaps results in the extruder quickly oscillating and the resulting shaking and resonance could have a detrimental affect on the. Walls are, however, made up of one or more perimeter extrusions of your specified with, but they overlap slightly (and non-intuitively). You walls will not be an even multiple of the perimeter extrusion width thick. In my case, what could be 2 or 3 internal perimeters gets treated as a single giant gap fill. Simplify 3D has under its speed tab: default printing speed 4800mm/min > 80mm/s. The Slic3r flow math page provides the details. speed for non-print moves (which I assume equates to simplifys 'x/y axis movement speed' and set to 180mm/s to Simplifys 200mm/s) first layer speed. To fix this issue I usually slow first layer to 35mms and I do 110-115 flow on first layer since this is a textured surface you'll need a bit more. I don't recommend it unless it's in every layer. Slic3r/PrusaSlicer math - Walls are not an even multiple of extrusion widthĪs notes, there is some overlap between wall extrusions for strength. ago There is a setting, but in cura it affects all the layers so later on you'll see it in the Walls. ![]()
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